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Kerbal Space Program Download For Mac

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  1. Kerbal Space Program Free Download For Mac

Description of Kerbal Space Program 1.9.1 + DLC
Mac Platform: Intel
Includes: Pre-K'ed
OS version: 10.11
Processor type(s) & speed: i5 2011 or newer
RAM minimum:
Video RAM: 1
1.9.1 Changelog – BaseGame ONLY (see below for Making History and Breaking Ground changelog)
Localization
* Fix Drain Value Resource Names Localization in PAWs.
Bugfixes
* Fixed an NRE when the warning 'Warning No Control!' and player was able to click another facility while the dialog is open.
* Fix altimeter dropdown in flight from being locked under certain incorrect conditions.
* Fix some issues on Kerbin texture atlas for Ultra Detail Shader.
* Fix broken propellant tooltips for abbreviated propellant names in stage icons.
* Reverted Wheel Friction and Brake changes to 1.8.1 behaviors.
* Fix Ground physics material settings for EVA kerbal interactions. Stop that sinking feeling.
* Fix for kerbal helmet safety not being applied after cheating a vessel to airless world
* Fix unable to drag maneuver nodes on future patched conics.
* Fix Set position cheat overheating vessels set into position within an atmosphere.
* Fix error in Intake air resourceDefinition config that marked it as drainable
Making History 1.9.1
* Fix unlocalized text in the Intermediate Tutorial.
* The VAB and SPH should not be open in the stock Meet me in Zero G mission.
Breaking Ground 1.4.1
* Fix non-motorized robotic parts being free moving.
Mods
* FloatEdit and ScaleEdit PAW prefabs fixed.
Making History 1.8.1
* Fix unable to select 'Create new mission' button on Mission play dialog the very first time.
Missions
* Fix mission 'Meet Me in Zero G' does not complete in certain conditions when landing back on Kerbin.
* Fix Manufacturer name on engine plates and tubes.
Breaking Ground 1.3.1
* Fix items in PAW switching positions in a group depending on state of fields.
* Fix generation of free Electric Charge for robotic parts if stopped with the PAW closed.
* Fix setting robotic part motors to disengaged in editor and then persisting that way when vessel is launched.
* Fix bug related to being able to delete endpoints on KAL-1000 tracks by disabling ability to delete them.
* Fix bug when removing parts from vessel and they have multiple actions mapped in KAL.

About Kerbal Space Program

Download Kerbal Space Program for Mac - Have fun managing your own space program and use your imagination to build space crafts that you can test or send into missions. Kerbal Space Program. Kerbal Space Program is a multi-genre game where the player can create his own space program. In KSP, you must build a space-worthy craft, capable of flying it's crew out into space, without killing them.At your disposal is a collection of parts, which must be assembled to.

Kerbal Space Program is a multi-genre game where the players create their own space program.
In KSP, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
Main Features:
The Vehicle Assembly Building and the Space Plane Hangar allows players to build spacecraft out of any imaginable combination of parts.
Fully-fledged, Physics-based Flight Simulation ensures everything will fly (and crash) as it should.
Take your Kerbal crew out of the ship and do Extra Vehicular Activities
Fly out to Moons and other Planets
Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
Mod-enabled, allows players to create new content and modify the game.
Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
Build ships with multiple stages, and jettison parts away as they burn out.
Full control over the staging sequence allows for complex ships and advanced functionality.

Screenshots of Kerbal Space Program 1.9.1 + DLC

Name:Kerbal.Space.Program.v1.9.1.02788_36307.Mac.EN-GOG.torrent
Size:01 GB
FilesKerbal.Space.Program.v1.9.1.02788_36307.Mac.EN-GOG.torrent
This article is a stub. You can help KSP Wiki by expanding it.
For
The default contents of the root directory, also showing the Steam library path

For several tasks, like installing addons or flags, it is important to locate the installation of Kerbal Space Program. Depending on the operating system and if Steam is used, KSP is installed into different directories. Usually file locations are given relative to the root directory of Kerbal Space Program.

  • 1Installation directories
    • 1.1Steam
    • 1.3Galaxy of Games (GOG)
  • 2KSP_Data
  • 3GameData
    • 3.1Subdirectories
  • 4Saves

Installation directories

Steam

Opening the file browser from Steam

With Steam installed, it is relatively easy to get to the wanted location. Right clicking[Mac users?] on Kerbal Space Program in the Steam library opens a menu. Selecting properties opens a new window. In the tab local files the button browse local files opens the root directory where Kerbal Space Program is installed in the file browser.

Driver unknown device windows 10. Jul 05, 2017 Locate the Unknown Device. RELATED: How to Use the Windows Device Manager for Troubleshooting You'll see information about Unknown Devices in the Device Manager.To open it on Windows 10, 8.1, or 8, right-click in the bottom-left corner of the screen or press Windows Key + X and select Device Manager. Apr 10, 2020 But in practice, Windows sometimes fail to recognize some devices so it leaves them as is without installing any driver for them. The second reason could be driver version conflicts, or there could be a dozen other reasons which compel the OS to leave a particular device as the Unknown Device.

Default locations

Steam allows multiple library folders. The defaults on the operating systems are including the path to KSP:

  • Windows x86: C:Program FilesSteamSteamAppscommonKerbal Space Program
  • Windows x64: C:Program Files (x86)SteamSteamAppscommonKerbal Space Program
  • Mac: ~/Library/Application Support/Steam/steamapps/common/Kerbal Space Program
  • Linux: ~/Steam/, alternatively in ~/.local/share/Steam/SteamApps/common/Kerbal Space Program, or also check ~/.steam/steam/steamapps/common/

The default directories on Mac and Linux computers are in the home directories of the user. Within the library folder, Kerbal Space Program is in the SteamApps/common/Kerbal Space Program directory.

Manual installation

The manual installation is distributed in a zip archive. Depending on the operating system there is either KSP-win, KSP_linux or KSP-osx which contains the root directory of KSP. When this directory is extracted it can be placed anywhere, so this tutorial can't tell where to exactly find it.

Galaxy of Games (GOG)

Default locations

  • Windows x64: C:Program Files (x86)GOG GalaxyGamesKerbal Space Program
  • Windows x86: C:Program FilesGOG GalaxyGamesKerbal Space Program
  • Mac: /Applications/Kerbal Space Program

KSP_Data

Contains core game assets - textures, models, animations, scenes, etc. Use a Unity assets browser to look inside the .assets archive files.

Managed

Contains DLLs for KSP which are linked as a mod library. Assembly-CSharp.dll contains the KSP API. The UnityEngine.dll for pretty much needed by any mod and UnityEngine.UI.dll is needed for mods using a GUI.

GameData

Since version 0.20 the GameData directory was introduced in which most of the addons go. There are exceptions, like addons which were created previously and don't support the new directory format yet or addons which change the behaviour of KSP differently.

Subdirectories

The directory for each mod (and Squad) has several standard subdirectories. Each one is optional.

  • Agencies. These are the organizations who make parts and supply contracts. Adding agencies here gives adds a brand, spawns contracts from them, and with a little extra work adds a 'by agency' filter in the editors.
  • Experience
  • FX
  • Parts: Contains information for parts.
  • Resources
  • Spaces: IVA views for pod parts.
  • Contracts: Custom contracts
  • Flags: The flags that can go on vessels, can be planted by Kerbals, and represent agencies.
  • PartList
  • Props
  • Sounds
  • Strategies: Configs for the Administration Building

Parts

This article is a stub. You can help KSP Wiki by expanding it.

section

The modules, textures and part configuration files are situated in this subdirectory. Many modders give each part its own directory for all the files it needs. However, different parts can coexist in the same directory.

Saves

In the saves directory all saved sessions are stored. In the directory is a directory for each season named after it. Changing the name won't influence how the entry is named in game. In each session directory are a persistent.sfs and if quicksaves were used quicksave.sfs. The persistent.sfs stores the automatic saves done by the game regularly and prior to exiting the session.

A Hard mode without the ability to save may appear nice in theory, but KSP is still unstable enough (especially with mods) that all progress can be easily lost by a crash and without a backed up persistent.sfs.

Once launched, ship information is stored in the .sfs and does NOT change if the .craft file it came from is updated.

Ships

Kerbal space program download free
The default contents of the root directory, also showing the Steam library path

For several tasks, like installing addons or flags, it is important to locate the installation of Kerbal Space Program. Depending on the operating system and if Steam is used, KSP is installed into different directories. Usually file locations are given relative to the root directory of Kerbal Space Program.

  • 1Installation directories
    • 1.1Steam
    • 1.3Galaxy of Games (GOG)
  • 2KSP_Data
  • 3GameData
    • 3.1Subdirectories
  • 4Saves

Installation directories

Steam

Opening the file browser from Steam

With Steam installed, it is relatively easy to get to the wanted location. Right clicking[Mac users?] on Kerbal Space Program in the Steam library opens a menu. Selecting properties opens a new window. In the tab local files the button browse local files opens the root directory where Kerbal Space Program is installed in the file browser.

Driver unknown device windows 10. Jul 05, 2017 Locate the Unknown Device. RELATED: How to Use the Windows Device Manager for Troubleshooting You'll see information about Unknown Devices in the Device Manager.To open it on Windows 10, 8.1, or 8, right-click in the bottom-left corner of the screen or press Windows Key + X and select Device Manager. Apr 10, 2020 But in practice, Windows sometimes fail to recognize some devices so it leaves them as is without installing any driver for them. The second reason could be driver version conflicts, or there could be a dozen other reasons which compel the OS to leave a particular device as the Unknown Device.

Default locations

Steam allows multiple library folders. The defaults on the operating systems are including the path to KSP:

  • Windows x86: C:Program FilesSteamSteamAppscommonKerbal Space Program
  • Windows x64: C:Program Files (x86)SteamSteamAppscommonKerbal Space Program
  • Mac: ~/Library/Application Support/Steam/steamapps/common/Kerbal Space Program
  • Linux: ~/Steam/, alternatively in ~/.local/share/Steam/SteamApps/common/Kerbal Space Program, or also check ~/.steam/steam/steamapps/common/

The default directories on Mac and Linux computers are in the home directories of the user. Within the library folder, Kerbal Space Program is in the SteamApps/common/Kerbal Space Program directory.

Manual installation

The manual installation is distributed in a zip archive. Depending on the operating system there is either KSP-win, KSP_linux or KSP-osx which contains the root directory of KSP. When this directory is extracted it can be placed anywhere, so this tutorial can't tell where to exactly find it.

Galaxy of Games (GOG)

Default locations

  • Windows x64: C:Program Files (x86)GOG GalaxyGamesKerbal Space Program
  • Windows x86: C:Program FilesGOG GalaxyGamesKerbal Space Program
  • Mac: /Applications/Kerbal Space Program

KSP_Data

Contains core game assets - textures, models, animations, scenes, etc. Use a Unity assets browser to look inside the .assets archive files.

Managed

Contains DLLs for KSP which are linked as a mod library. Assembly-CSharp.dll contains the KSP API. The UnityEngine.dll for pretty much needed by any mod and UnityEngine.UI.dll is needed for mods using a GUI.

GameData

Since version 0.20 the GameData directory was introduced in which most of the addons go. There are exceptions, like addons which were created previously and don't support the new directory format yet or addons which change the behaviour of KSP differently.

Subdirectories

The directory for each mod (and Squad) has several standard subdirectories. Each one is optional.

  • Agencies. These are the organizations who make parts and supply contracts. Adding agencies here gives adds a brand, spawns contracts from them, and with a little extra work adds a 'by agency' filter in the editors.
  • Experience
  • FX
  • Parts: Contains information for parts.
  • Resources
  • Spaces: IVA views for pod parts.
  • Contracts: Custom contracts
  • Flags: The flags that can go on vessels, can be planted by Kerbals, and represent agencies.
  • PartList
  • Props
  • Sounds
  • Strategies: Configs for the Administration Building

Parts

This article is a stub. You can help KSP Wiki by expanding it.

section

The modules, textures and part configuration files are situated in this subdirectory. Many modders give each part its own directory for all the files it needs. However, different parts can coexist in the same directory.

Saves

In the saves directory all saved sessions are stored. In the directory is a directory for each season named after it. Changing the name won't influence how the entry is named in game. In each session directory are a persistent.sfs and if quicksaves were used quicksave.sfs. The persistent.sfs stores the automatic saves done by the game regularly and prior to exiting the session.

A Hard mode without the ability to save may appear nice in theory, but KSP is still unstable enough (especially with mods) that all progress can be easily lost by a crash and without a backed up persistent.sfs.

Once launched, ship information is stored in the .sfs and does NOT change if the .craft file it came from is updated.

Ships

For each game in the Saves directory, there is a corresponding Ships subdirectory. It contains two directories containing the saved craft for both the VAB and SPH. Craft designs exist independently from saves and changes in the craft files are not represent in the save file without actually launching that changed craft. Eve online 1 month omega time. Otherwise it would mean that any craft already launched would change if the craft in the editor is changed and that would make docking and staging impossible or at least very complicated.

Craft files from another game or downloaded craft files can be moved in the VAB/SPH folder in the destination save. When subassemblies are used, a Subassemblies directory is created for them. Subassemblies can be moved and downloaded in the same way.

Ships

There is also a directory for the stock craft that come with KSP. It is possible to delete or add craft to this directory but removing the directory itself should be avoided as the editors and save menus won't work.

Files in root

These files are in the Kerbal Space Program directory.

  • PartDatabase.cfg: Contains drag cubes for Parts generated by KSP, so it is safe to delete them when issues arise.
  • settings.cfg. Contains game options set in the Settings menu. (Is this safe to delete?)
  • (Where do the parts categories live? Custom categories?)

Kerbal Space Program Free Download For Mac

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